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28 Jun 2013

Paltalk



Paltalk

Paltalk Messenger
Paltalklogo.png
Developer(s) AVM Software
Initial release June 1998
Stable release Version 10.3 Build 498 / April 14, 2013; 2 months ago
Operating system Microsoft Windows, iOS, Android, BlackBerry
License Proprietary
Website http://www.paltalk.com/

   
***......download paltalk........***



Paltalk is an instant messaging service that enables users to communicate via internet chat, voice and video chat. It offers chat rooms and the ability for users to create their own public virtual chat room. Paltalk is available in three formats: Paltalk Messenger, the regular version most users use, Paltalk Mobile, the phone version, and Paltalk Express. It is proprietary software. While basic services are free of charge and basic software is free to download, fee-based memberships and payable upgrades to more capable paid versions are offered by AVM Software, the creators of Paltalk.

Software

Paltalk Messenger is a downloadable software application for a Microsoft Windows based computer. Paltalk Mobile is a mobile client for the BlackBerry, iPhone, and Android. PaltalkExpress is a free web based Adobe Flash and Java application which can be accessed using any Internet browser. It has also been featured as one of the most popular communication apps in the Google Chrome Web Store. Paltalk Express delivers no PC-to-phone calls and no interoperability with IM services.
Paltalk has a widget called Paltalk Video Chat Widget that was released on May 12, 2009. It allows website visitors to view Paltalk rooms, both text and video. Users can now text-chat directly from the widget.
Paltalk and HearMe are owned by AVM Software, which is a privately held company founded in 1998 and based in New York City, NY. Paltalk became popular after Firetalk, an earlier voice and music chat program which became unable to maintain operation due to a lack of adequate funding.
HearMe was acquired by Paltalk in 2001 and re-launched as a product in 2007. HearMe provides VoIP, Desktop Sharing and video conferencing in a scalable manner, allowing up to 2,000 simultaneous participants in each meeting "room".
Paltalk produces a number of original programs for its PaltalkScene platform: News Talk Online hosted by former CNN reporter Gary Baumgarten, America Tonight with Kate Delaney that is also syndicated to 80 stations around the United States, The Jack Alexander Experiment, Hollywood Now with Joanne Colan and MusicScene. The hosted shows feature celebrities, politicians, musicians and entertainers who are able to interact live with the viewers through video chat. The room formerly known as PNN (Paltalk News Network) has been changed to U.S. Election Central 2012 and is now open 24/7 for chatters to discuss the American elections in a safe environment with no bad language or insults. Paltalk is featured by Israel National Radio as a News Talk Online Instant messaging platform as of March 2012.
Paltalk has been widely criticized for use of various spyware programs, although the company denies it. However, Paltalk uses an intrusive system whereby codes are implanted onto the user's registry, codes are also read to identify each user by a unique identifier from the Microsoft operating system for use in room bans. These issues have raised concerns as to the anonymity of users. Paltalk also uses deceiving ads at the bottom of its message box, making it appear as if the user has received a message, but it triggers a popup ad. Many users have reported slow PCs upon use of Paltalk and page redirects when using Paltalk.
In June 2013, it was revealed that Paltalk was targeted by the National Security Agency's PRISM surveillance program.

Kevin Whitrick

In 2007, Kevin Whitrick hanged himself live on one of Paltalk's chatrooms. The chatroom he was using at the time was one of the popular 'insult chatrooms' where users insult each other. While Whitrick threatened to kill himself, some of the users pleaded for him to stop while others encouraged him; some of whom would later claim they thought it was a hoax when the UK's Home Office launched an investigation into one hundred of the users involved in the chat room.

Use as an educational aid

Paltalk has been used as a medium for teaching English by offering password-protected chatrooms of up to three users. Educators have praised both the sufficient audio quality to teach language and the 'Request Talk' button which allows teachers control over who is speaking at any one time, much like a conventional classroom. Parents and teachers are warned however, not to allow unsupervised access to Paltalk due to some of its chatrooms being "dominated by sexual, obscene or defamatory communication" and that although the software has Parental Control options, these do not extend to chat room limitations, do not protect against online predators and are easily circumvented by reinstalling the software.

Patent lawsuits

Paltalk filed a series of patent lawsuits in 2009 against video game developers claiming they were infringing US patents 5,822,523 and 6,226,686 "Server-group messaging system for interactive applications." Paltalk first brought a case against Microsoft, claiming Halo and Xbox Live violated its patent rights, and settled in an out of court settlement for $90 million USD in 2009, despite Microsoft lawyers contending that Paltalk bought the patent for under $200,000.
Paltalk then moved on to Sony, Activision Blizzard, NCsoft, Jagex and Turbine, Inc., claiming that these companies are also violating Paltalk's patents whose damages range in the "tens of millions of dollars". This has sparked some controversy in the video gamer community as some of these companies are known for selling games for under USD $20, and Jagex provides a free version of RuneScape. In late 2010, Jagex successfully defended against such a lawsuit. Jagex's CEO made the following statement "It is exceedingly unfortunate that the U.S. legal system can force a company with a sole presence in Cambridge, UK to incur a seven-digit expense and waste over a year of management time on a case with absolutely no merit," he went on to say that Jagex "will not hesitate to vigorously defend our position against any patent trolls who bring lawsuits against us in the future."

 

27 Jun 2013

Kidlogger Android spy app


 
Kidlogger is the software which you can use to spy on any Android cell phone without having to be all around it. Regardless of where in the entire world you do you think you're will be able to see all of that goes with in the phone being checked. The individual activity logarithm is secretly recorded along with converted in HTML data files so you could easily understand them. You can even upload log files from your Android OS phone for the KidLogger account. Once this can be done, you may then browse the files. Could that you do not have all time in world in order to stalk thus KidLogger volition report whenever you are totally free and ready to look.


To begin with, it will certainly record each activity going on in the phone. No telephone calls, text messages, web webpages being surfed, apps, or areas can possibly be hidden out of this ultimate adware. We recognize all that happens in the marked mobile's existence; well, providing all from it is within your Operating system phone. Furthermore, the activeness log is uploaded for your requirements at KidLogger.net. Just remember, all with this is totally free! You do not have to pay for this app – really amazing!

It's simple to know whom the goal is getting in touch with and a caller's identity him/your ex; you doesn't just be alert to the number of the company but in addition their get in touch with name. Also you can read the incoming text messages and the particular clipboard wording data. Furthermore, you can view regardless of if the Wi Fi, USB, Card and/or even GSM have been in use. Kids-logger enables you to see this applications which were accessed from the target telephone.Also, you can observe the earphone activity life cycle and all of the websites that have been visited for the monitored cell phone – URLs involved. You need to know what is being typed or maybe said about the phone? KidLogger Seasoned makes this possible for you. You could enter some keywords which when used are going to be informed to your account of. Today your children can't manipulation foul language without letting you know – though, involuntarily.Even when you are busy doing other points in your PC system this specific app is fine in the background but this particular feature is available in the Professional version your app. To create your existence easy, KidLogger restarts instantly when the product is restarted. Other than this, by way of the KidLogger Expert settings you can include password security which may restrict any kind of unwanted entry. Moreover, as a result of your account you can certainly browse every one of the log data files on the marked phone with any rush. You also can set the option which orders the cellphone to add log documents to your account so there is no need to consult for them yourself.

Kidlogger Android spy app



There are also versions for Windows,Linux, etc..
You can see the additional details in below website..

Download in OFFICIAL WEBSITE

Miranda IM

Miranda IM

Miranda IM
Miranda IM logo.svg
Developer(s) Miranda IM Project
Initial release 2 February 2000
Stable release 0.10.14 (19 June 2013; 7 days ago) 
Written in C, C++
Operating system Microsoft Windows
Type Instant messaging client
License GNU General Public License
Website www.miranda-im.org
Miranda IM is an open source multiprotocol instant messaging application, designed for Microsoft Windows. Miranda is free software distributed under GNU General Public License.

 

Architecture

Miranda IM provides a basic client framework, GUI, and an advanced plugin architecture. Support for various IM protocols and additional features is implemented through optional plugins, some of which come bundled with Miranda IM by default; the rest (over 500) are available on the official addons site. Unused protocols can be removed.

Features

  • Customized look and function according to each individual's needs.
  • Management and organization of hundreds of IM buddies on many IM networks
    • Contact renaming
  • Full message archive database
    • Simple recall or deletion with the DB Tool or History Sweeper plugin.
  • Contact details or photos visible with mouseover. (Needs additional plugin)
  • No advertising
  • Compact and portable: with few plugins
  • Security/Privacy: Saves history on hard disk
  • Low memory footprint

Connectivity

The protocol plugins included with Miranda IM are AIM, Gadu-Gadu, ICQ, IRC, Microsoft Messenger service (a.k.a. MSN, .NET, Live, etc.), XMPP (& Google Talk), and Yahoo! Messenger. Other protocols available via plugins include Bonjour Fetion, Facebook Messenger, Inter-Asterisk eXchange, Lotus Sametime, NetSend, MySpace, Tencent QQ, SIP, Skype (requires Skype), Tlen.pl, Xfire.

Early days

Miranda IM was first started by Roland Rabien (figbug) on February 2, 2000. At that time, it was a minimalist ICQ clone and officially called Miranda ICQ. The first public release, version 0.0.1, was released on February 6, 2000. This release used LibICQ, had no support for message history, database, and plugins, and had a distribution size of less than 100 KB.
A major new feature of version 0.0.4 was the MegaHAL chat bot, which enabled automatic chatting between Miranda and other ICQ users. Plugin support was added with version 0.0.6. Logger Plugin was the first plugin bundled with the official release.

Version 0.1.x

After the release of version 0.0.6.1 on December 26, 2000, the original developers left, and Richard "cyreve" Hughes took over the project. His first release, version 0.1.0.0 on April 8, 2001 was improved through a major rewrite. The split message dialog bundled with this release became the first messaging module to be put into a plugin. The .Net Messenger Service protocol plugin appeared around the time of version 0.1.1.0 release becoming the second messaging protocol to be supported by Miranda. This was also the first official release to support language pack translations. Miranda hence had multi-protocol, multi-language instant messenger features.
After v0.1.0.0, Miranda plugin development grew rapidly. With version 0.1.2.1 (February 28, 2002), there were approximately 50 plugins available. At the time the new Lizard plugin enabled skinning support; the only time Miranda supported skins. Lizard development stopped soon after, due to the instability it caused.

Version 0.2.x

After the mysterious disappearance of cyreve in June, 2002  the developers Martin Öberg (Strickz), Robert Rainwater (rainwater), Sam K (egoDust), and Lyon Lim (lynlimz) took over the project. The MSN protocol was taken over by Rako Shizuka who also developed the first version of Yahoo! Messenger protocol, which was the third protocol supported by Miranda. The Yahoo! plugin was closed source, and lost reliability as the official Yahoo! Messenger protocol changed over time - it was later re-written by new developer Gennady Feldman.
The first of the non-IM plugins, including RSS News and Weather, were released within this period. These added a contact to contact list for the purpose of displaying information to the user rather than chatting.
Discussion about renaming of the program and removal of ICQ from the core began about this time. Due to the increase of protocol support, the project was officially renamed to Miranda IM on December 17, 2002.
The first release under the new name occurred on February 1, 2003, about three years after the beginning of the project, and a bug fix version came two weeks later.

Version 0.3.x

The major change in version 0.3, released on June 23, 2003, was the removal of ICQ from the core into a plugin. From now on, Miranda could run without the ICQ application being installed. The project moved to a new site at www.miranda-im.org, featuring a new discussion board and file listing.
Protocol plugins bundled in version 0.3 included ICQ, MSN, AIM, and XMPP. The Yahoo! protocol was not included in the package. IRC support was added later by Jörgen Persson (m8rix) to the official release of version 0.3.1, on August 8, 2003.
Another major change was the removal of the Send-Receive Messaging Module from the core into a plugin, SRMM. This reduced the size of the executable file and encouraged rapid development of messaging modules. During this period many variations (including SRAMM, SRMM_mod, etc.) offered different new features and improvements over the standard implementation.
ZDNet.be reviewed release 0.3, complimenting its "effortless" contact importing, low memory usage, and extensive variety of plugins, and stating, "Miranda is a strong recommendation for people who have a system tray populated by several IM applications."

Version 0.4.x

Miranda IM, customized with plugins and skins.
Version 0.4 of Miranda IM was released on April 7, 2005. This was the first version to have Yahoo! protocol bundled with the official release. Other major changes included the removal of contact list and database module from the core into plugins. As a result, there were 4 variations of contact list modules: the original clist_classic, multi-window contact list clist_mw, modern contact list clist_modern, and nicer contact list with extensive UI customization clist_nicer. Other popular plugins released within this period included tabbed message window (tabsrmm and scriver), HTML based message log support IE view, scripting plugin mbot, and the meta contact plugin.

Version 0.5.x

Version 0.5 of Miranda IM was released on July 28, 2006. This is the first version to have Unicode support available as a download option for Windows NT, 2000 and XP users. Another new feature is the introduction of AIM Oscar, first released in early 2006, allowing users to transfer files and receive away messages. This version also provided more support for avatars among the various protocols.

Version 0.6.x

Customized Miranda IM 0.6.8 - plugins (Modern Contact List, SmileyAdd, Scriver...), skin (WIP Zune), icons, colors, etc...
Version 0.6 of Miranda IM was released on December 29, 2006. This version introduced UPnP support to improve file transfer and direct connect reliability through routers. Other changes included improved support for UTF-8 strings, improved tabbed options support, and numerous bug fixes.

Version 0.7.x

Version 0.7 of Miranda IM was released on October 1, 2007. Key changes included integrated font and icon services, a rewritten menu engine, and a release notifier. One large change is a new way to uniquely identify plugins and the interfaces they implement which may break backward compatibility in the future.
A 2008 CNET review gave the program 4 out of 5 stars, noting that though the interface is "plain", the program supports most IM protocols in one package. Features favored in the review included its centralized personal information management, "numerous" window behavior controls, and configurable hotkeys.
Techzine.nl reviewed this version, listing its positive attributes as "support for many protocols; small and fast; a lot of plug-ins and skins; many settings" and writing it "will not look bad on your computer. Especially if you are looking for a simple client on a USB stick then Miranda IM is a good choice." On the other hand, "if you are using WLM (Windows Live Messenger) and you find the settings of the program hard, [we] can not recommend Miranda IM. The typical things like WLM's smilies, sounds, winks and games are not standard. You do get that functionality by the wide choice of skins and plug-ins, but for that you do some research and setting work."
Authors Lui and Chan in Software Development Rhythms describe using Miranda IM's plugin architecture to copy, modify, and test existing plugins in order to develop "NAMMIK", a scriptable ICQ chatting bot used to interview people; they refer to Miranda IM's architecture as "simple and flexible".

Version 0.8.x

Version 0.8 of Miranda IM was released on June 17, 2009. It included a new Account Manager which supports multiple accounts per protocol (doing away with DLL renaming), built-in SSL support, various enhancements and bugfixes for the core and plugins.
A PCWorld Magazine review of version 0.8.16 noted its addon capability, but stated, "Miranda's user interface leaves something to be desired" while referring to its login status icons, wishing for easier management and grouping of contacts, easy blocking/reporting of spammers, and ultimately recommending it "for those who use only surface capabilities of instant messengers."

Version 0.9.x

Version 0.9 of Miranda IM was released on August 24, 2010. It consists of many new features focused on improving Unicode support and overall protocol improvements. It is also the first Miranda IM version to feature an official 64-bit build.

Version 0.10.x

Version 0.10 of Miranda IM was released on July 18, 2012. It consists of enhancements to Miranda IM 0.9.x including improved language support and improved networking support.

Miranda NG

In May 2012 Miranda IM was forked to Miranda NG (New Generation). The reasons were differences in the development team and slow-moving development of original Miranda. Main differences between original client and fork are: moving to VS2010 compiler thus deprecating ANSI version, core and plugins development is combined and share unified repository.

26 Jun 2013

Meetro

Meetro

Developer(s) Meetro, Inc
Stable release 1.0 / May 1, 2007 
Operating system Microsoft Windows, Mac OS X
Type Social messenger, Instant Messaging, Social Networking
License proprietary
Website www.meetro.com



Meetro was a multi-network social messenger with location-based services (LBS). It was compatible with AOL Instant Messenger, Yahoo! Messenger, MSN Messenger, GTalk, XMPP, and ICQ. Meetro's features made it useful for meeting people with similar interests in a given area, as well as bundling multiple messaging protocols into one program. Meetro was located in San Francisco, California.
Meetro is a software that runs on Windows and Mac OS X operating systems.

Launch and Early History

Meetro launched on June 1, 2005. On August 14, 2005, Slashdot reported a rumor that Meetro was in talks to be bought out by search giant Google. Paul Bragiel, CEO of Meetro, crafted the rumor and promoted it via sites like digg.com as a publicity stunt to attract attention.

How it Works

Meetro differed from the other popular messengers in that users could input location specifications to see other online users in surrounding areas. Its location finder was strongest in the Americas and Europe but worked the world over. Users unable to obtain a location could input latitude and longitude details to see how far away other online users are at a particular moment.
Meetro worked by actively scanning for the MAC addresses of wireless access points around a user's location. Then Meetro contacted the main database server and compared the MAC address to a list of known access points. Subsequently it did some mathematical calculations to determine the latitude and longitude of a location. Once Meetro had calculated the general area (usually a quarter mile) of a user's physical location, it then compared it to others users and displayed who's online within a quarter mile, half mile, mile, etc... A user's exact location was never displayed to other people on the network for privacy and security reasons. Meetro would only present that a user is within a range of 1/4 of a mile. Users could choose to make information of their location public, such as "I'm at the cafe on 2nd and Broadway."
Shortly before closing, Meetro added support for business address look-ups in the United States as an alternative method for users to report their location.

Features

Meetro allowed users to create custom profile pages which could be searched and browsed by other users nearby. Meetro's profiles supported feeds for videos, photos, and blogs in addition to the typical social networking profile questions. Users had the option of embedding dynamic feeds from their YouTube videos, Flickr photos, and their personal blogs directly into their profiles. Meetro was one of the few services offering 'profile aggregation' - crawling the web to aggregate a user's digital persona.
Meetro was different than other social networks and messengers in the fact that as soon as you signup, you're able to talk with other users who are nearby instantly, even if they're not approved 'friends'. This is to encourage communication between nearby people.
Towards then end of 2006, Meetro introduced features to display places and services that were nearby (in addition to people). Meetro will display nearby restaurants, cafes, and bars on a map. Meetro had planned to also display the local weather and nearby geotagged photos.
Meetro had introduced a number of location based web widgets, including a StatusBadge that would display a user's last known real-world location on their blog, email, or personal webpage.
Meetro allowed users to create real-time personalized groups within the client. These groups could be configured to show a specific subset of Meetro users grouped by any combination of: Status (away/available), Gender (male, female, unspecified), Minimum Distance, Maximum Distance, Keywords, Relation (friend, friend of a friend, unrelated, MeetroHQ). For example, you could create a group that includes all users that are between 3 and 4 miles away and are currently online. Meetro was one of the only messengers to have a rule-based grouping system, as opposed to other messengers which do not use any personal descriptors or location to sort and filter users.

Company Background

Meetro originally started in Chicago, IL with a small team working and living out of the same house. The team moved to Palo Alto, CA in late 2005 and continued the same live/work situation. Meetro grew and enjoyed press coverage for its atypical live/work ethic, including a front page story in the San Francisco Chronicle.At the time of closing, Meetro headquartered in San Francisco's SoMa district.

 

Kopete

Kopete


Kopete
Nuvola apps kopete.png
Developer(s) KDE
Stable release 1.2.3 (May 4, 2012; 13 months ago) 
Written in C++ (Qt)
Operating system Unix-like
Type Instant messaging client
License GNU General Public License
Website kde.org/applications/internet/kopete/
Kopete (ko-PEH-tEH) is a multi-protocol, free software instant messaging client released as part of the KDE Software Compilation. Although it can run in numerous environments, it was designed for and integrates with the KDE Plasma Workspaces. Kopete was started because ICQ blocked Licq from their network in 2001. According to the original author, Duncan Mac-Vicar Prett, the name comes from the Chilean Spanish word copete, meaning "a drink with your friends". Kopete has been nominated for multiple awards.The designated successor is KDE Telepathy from the KDE RTCC Initiative.

Protocols

Kopete allows users to connect to the following protocols:

Features

  • Grouping messages within a window, with tabs for easy switching of conversations
  • Ability to use multiple accounts on multiple services
  • Alias nicknames for contacts
  • Contact grouping
  • Custom notifications for contacts
  • KAddressBook and KMail integration
  • Conversation logging
  • Custom emoticons
  • Custom notifications, including popups and sounds
  • QQ and Yahoo! messenger webcam support
  • On the fly spell checking
  • Voice call via GoogleTalk and Skype

Plugins

By default, Kopete supports the following plugins (not all of which are currently functional):
  • Auto Replace
  • Connection Status
  • Contact Notes
  • Cryptography
  • Highlight
  • History
  • KopeteTeX
  • Motion Auto-Away
  • Now Listening
  • Statistics
  • Text Effect
  • Translator (no longer functional since the closure of both the Google Translate API and BabelFish)
  • Web Presence
With third-party plugins, Kopete supports:

IMVU

IMVU

IMVU, Inc. is an online social entertainment website founded in 2004, in which members use 3D avatars to meet new people, chat, create, and play games With over 3 million active users. And currently has the largest virtual goods catalog of more than 6 million items. The business is located in Mountain View, California. And currently has 120 full-time employees. It is also known as one of the leading practitioners of the Lean Startup approach.
The company name "IMVU" is neither an acronym nor an initialism. IMVU co-founder Eric Ries described the accidental process by which the company acquired its meaningless name, and stated "It's not an acronym; it doesn't stand for anything".

Content Creation

A primary focus of IMVU is its member-developed content. Members who purchase a VIP can become "Content Creators", whereby they can create and sell virtual products. Developers have access to the IMVU software 'Create Mode' located in the 3D client itself. Content creators may use programs such as 3ds Max, Sketchup, or Blender to create IMVU's 3D assets. If content creators leave their products as 'derivable', other creators can change the texture mapping and turn it into a brand new product.
Each product has pairs of jpeg images. They are preferred to be sized to a combination of pixel width/height of 32, 64, 128, 256, 512. One image is the image,the other is the opacity. If the opacity is left blank then the program automatically assumes it is totally white. The opacity is a gray scale version of the texture. The regions colored white are shown on the item, gray gives an transparent effect, and black the texture is not shown. The black opacity combined with the 'skin' option allows regions of a clothes mesh to be replaced by the avatar skin allowing infinite variations of the same dress mesh.
Some content creators design derivitive works. Effectively they do not make the original meshes but specialize in re-texturing other meshes. Other creators make original meshes for others to specifically texture. While some do both the meshing and texturing.

Economy

IMVU contains its own economy with a currency system based on IMVU "credits" and "promotional credits." A third form of currency also exists for members who sell custom-made items, "developer tokens," which are earned when a user purchases an item with "promo credits," also known as "predits." Credits can be purchased online using actual currency either directly from IMVU or from third party resellers. Credits may also be purchased on IMVU gift cards available from retail outlets such as department stores. Credits may not be transferred back from IMVU to actual currency but can be sold to registered resellers who will purchase them for real-world currency. The credits are used by members to purchase virtual items like fashion pieces (hair, clothes, skins, and accessories), pets, and 3D scenes such as homes, clubs and open landscapes. Furniture can also be purchased the same way and placed into unlocked rooms, but there are also rooms that have some furniture included in them as well as locked rooms that include furniture that can not be removed.
Promotional credits, abbreviated to "promo-credits" or "predits," are a second form of currency distributed to members by IMVU and can be obtained by participating in various "Partner" promotions as well as a few activities the IMVU provides. With relation to a standard free or full member, promo-credits are similar to standard credits. A given number of credits equates, promo-credits cannot be used to purchase items as gifts for other members and may not be traded back to an IMVU reseller for actual currency. Promo-credits used to purchase a virtual product are exchanged into "Developer Tokens," also known as "Dev Tokens." The purchase transfers the Predits into Dev Tokens but nets a single developer token per purchase when predits are used regardless of the price of the product purchased.

Community

Many IMVU users are content creators, creating and selling products in the IMVU catalog. Users also devote time to customizing their individual homepages, setting up public and private rooms, creating and participating in user groups (similar to forums but personalized via the owner), and participate in the Community forums. Additionally, there are numerous user produced third-party websites providing additional forums and resources to the IMVU community. IMVU users also do peer reviewing on virtual products waiting to be submitted into the IMVU catalog.

 

22 Jun 2013

imeem



imeem

 


imeem
imeem picture 2007.png
Commercial? Mixed
Type of site Viral content sharing, social network service
Registration free, required to play many full-length songs
Owner News Corp.
Created by Community
Current status Defunct   





The online service imeem was a social media web site where users interacted with each other by streaming, uploading and sharing music and music videos. However, after MySpace acquired the service, it was shut down, in 2009.

The company was founded in 2003 by Dalton Caldwell (formerly of VA Linux) and Jan Jannink (formerly of Napster), and many of its core engineering team came from the original Napster file-sharing service. The company takes its name from "meme", a term coined by biologist Richard Dawkins to describe the ideas and cultural phenomena that spread as if they had a life of their own.
Helping to pioneer the free, advertising-supported model for online music, imeem permitted consumers to legally upload, stream and share music and music playlists for free with the costs supported by advertising. In 2007, imeem became the first-ever online music site to secure licenses from all four U.S. major music labels to offer their music catalogs for free streaming and sharing on the web.
The company also created the web's first embeddable music and video playlists. People could use imeem's widgets to embed songs and playlists from imeem virtually anywhere on the web, including on their MySpace and Facebook profiles or on their personal blogs.
Headquartered in San Francisco's South of Market district (SoMa), imeem had additional offices in New York and Los Angeles. The company's investors included Morgenthaler Ventures and Warner Music Group.
On December 8, 2009, imeem was bought out by MySpace Music in a firesale for an undisclosed amount. However, it is stated to have been less than $1 million.

Business model


d Revenue generation at imeem was through a combination of direct and indirect advertising sales, sales of MP3 downloads, ringtones and concert tickets, and subscription revenue from premium services. The bulk of its revenue came from advertising; advertisers who ran direct campaigns with imeem included TheTruth.com/American Legacy Foundation, Kia Motors, and Dr Pepper, among others.
The company was one of the pioneers of the ad-supported streaming music model. In 2007, imeem became the first-ever online music site to secure licenses from all 4 major music labels to offer their music catalogs for free streaming and sharing on the web.
Under this model, artists and labels were paid a share of imeem's ad revenue in proportion to the popularity of their music on imeem, and had the right to register their content and determine how (or whether) that content is available on the site or through its embeddable widgets.
This business model was made possible by imeem's proprietary content fingerprinting and digital registry technology. Initially, imeem licensed this technology from SNOCAP, the digital rights and content management startup founded by Napster creator Shawn Fanning. In 2008, imeem acquired SNOCAP and its technology outright. imeem continued to operate the SNOCAP digital registry, and used the technology acquired from SNOCAP to power its ad-supported streaming music service.

Products

The company provided two main services: imeem.com, where people could discover, stream and share music and music videos for free, and imeem Mobile, an Internet radio service for mobile devices. In addition, the company offered a premium service, imeem VIP, that gave people access to additional features on the imeem site.

imeem.com

Registered users of the site could stream and share millions of songs and tens of thousands of music videos free of charge, with the costs for licensing and streaming supported by advertising on the site and on imeem Mobile.
One of imeem's key features was the playlist. Users could create personal playlists, via a "Create Music Playlist" page, with music they had uploaded themselves or with music and video already available on the site. They could publish and share these playlists on imeem, where they could be played by, shared with, commented on, or tagged by other users.
Visitors could also share music, videos and playlists beyond imeem, either by embedding imeem players into external sites.

imeem Mobile

With the free cell phone application imeem Mobile, users could discover, purchase and enjoy music on their mobile device. It was available as a free download to users on the Android and iPhone/iPod touch platforms.
Users could create custom Internet radio stations based on their favorite artists, discover new music through personalized recommendations and buy DRM-free MP3 downloads directly onto their mobile device (on Android, downloads are from the Amazon MP3 application; on the iPhone and iPod touch, downloads are from the iTunes Store.
The app also enabled people to browse and stream their personal imeem music libraries to their mobile device. People could upload up to 20,000 songs of the music they own directly to imeem.com, and then access that music through their mobile devices.To upload more than 100 songs, users had to subscribe to one of imeem's premium services.
The company introduced imeem Mobile on the Android platform in October 2008, and launched it for iPhone and iPod touch users in May 2009. At launch, it was the only streaming music application on the Android platform, which in turn led to it being one of the most popular applications installed on Android devices. In June 2009, imeem Mobile crossed a milestone of over 1 million installs on the Android and iPhone platforms.
The application received several awards, including a 2009 Crunchie Award for Best Mobile Application, the Editor's Choice award from the blog AndroidGuys, and an award for 'Best Streaming Music App' in the 2009 Android Network Awards.

imeem VIP

In 2008, imeem launched a premium imeem VIP service that gave subscribers access to additional site features, most prominently the ability to upload more music (over 100 songs), and to watch videos up to 1080p in resolution. There were three imeem VIP subscription tiers. * The imeem "VIP" plans started at US$$9.99 per year for the "VIP Lite" plan, which gave subscribers access to streaming songs through the VIP Player, and 480p video (up from 360p for basic users). The "VIP" subscription option allowed uploading of up to 1,000 songs and viewing of 720p video, for $29.99 per year. And the "VIP Plus" subscription allowed uploading of up to 20,000 songs and viewing of 1080p video, for $99.99 per year


Early history: 2003-2005

The imeem service has changed drastically since its original inception as a messaging application that let people communicate by online chat, blogging, instant messaging and file sharing. The service was billed as a "distributed, peer-to-peer, social network".
Founder Dalton Caldwell began working on what would become the imeem messaging application during Thanksgiving weekend in 2003. Initially, he worked on the software from his home. In 2004, imeem moved into offices in downtown Palo Alto's 285 Hamilton building with Caldwell, Jannink and a small team of engineers continuing work on the software.
The company first unveiled its software in February 2005 at the DEMO conference and formally launched it that August.
When imeem first launched, to use the service, users were required to download and install the desktop messaging and file-sharing software; the imeem Web site merely existed as a means for users to register and download the client. Though originally designed for messaging, it was the file-sharing function that took off. The client software supported the service's distributed database model: Every imeem client on the network had a database that would generate and store references to media content shared on the network; this system would accelerate access to content deemed to be close to the user. The service's media-sharing was peer-to-peer – if a user shared photos or a podcast, then the data would only exist on the client database network; users who wanted to view the actual content would access it by peering directly with the publisher.

2006

In March 2006, imeem re-launched at the South by Southwest (SXSW) conference in Austin, Texas, with a new focus on enabling people to interact through the imeem.com website, using media (photos, videos, music) to express their personalities and interests. Timed to coincide with the re-launch, imeem introduced new features enabling users to upload and play music and video on the site.
In September 2006, imeem introduced embeddable Adobe Flash-based playlists that gave people the ability to take music and video playlists they created (or found) on the site and embed them virtually anywhere on the web. The company's players quickly became popular with consumers using MySpace and other social networks, giving them a way to customize & personalize their profiles with music.
As a result, imeem quickly gained traction, with the site's traffic growing to 10 million unique monthly users by the end of 2006. By March 2007, imeem's monthly traffic reached over 16 million unique monthly users.

2007

In February 2007, MySpace took steps to limit the posting of imeem content on its site: any updates or comments with "imeem" even mentioned in them were removed upon posting. However, MySpace stopped blocking imeem in 2008.
In March 2007, imeem announced it was partnering with SNOCAP, the digital rights and content management startup founded by Napster creator Shawn Fanning, to enable legal uploading, streaming and sharing of music on imeem, utilizing SNOCAP's content fingerprinting and digital registry technology. The goal was to provide a way for consumers to upload and share music with their friends, for free, and to do so in a way where label and artists can both make money and have greater control over where and how their music was available.
The partnership marked imeem's move to an ad-supported model, in which consumers could freely stream and share music and video content with the costs supported by advertising. Under this model, artists and labels are paid a share of the site's ad revenue in proportion to the popularity of their music on imeem, and have the right to register their content and determine whether that content is available on the site or through its embeddable widgets.
Ultimately, the imeem messaging and file-sharing application had proven to be something of a resource hog for power-users, since the database could grow to large proportions just by associating with a few individuals who were sharing a lot of content. This messaging product was ultimately phased out; the site became entirely Web-based beginning in June 2007. While this distributed model was interesting and received positive press, it proved to be difficult to attract many users since the only way to participate was to download the imeem client software. Over time, imeem integrated many of the client's features into its website and the innovative distributed database model was centralized.
Throughout the first half of 2007, imeem had negotiated with the major labels to secure licenses for this new model. Warner Music Group and imeem announced a licensing agreement for imeem's new Web-based service in July 2007, followed by Sony Music Entertainment and EMI Music in September. In December 2007, imeem signed a licensing agreement with Universal Music Group, becoming the first online music service to partner with all four major music labels to let people legally stream and share music for free online.

2008

On January 28, 2008, imeem announced that it was acquiring the music locker service Anywhere.FM
On February 1, 2008, imeem acquired SNOCAP. It had already been making extensive use of SNOCAP's audio fingerprinting technology and music database. As part of the acquisition, SNOCAP's chief operating officer, Ali Aydar (ex-Napster), joined imeem.
On March 24, 2008 imeem announced the launch of a developer's platform that will permit third-party developers to interact with imeem data.
In April 2008, imeem received a new round of funding from Sequoia Capital.
In October 2008, imeem launched imeem Mobile, a free mobile music application. However, on the 22nd of that month, the company laid off 25% of its staff.

2009

The company's troubles continued into 2009, as Warner Music wrote off its entire $15 million dollar investment in imeem in anticipation that no return would come of it and at the same time Warner didn't extend their licensensing with Imeem.
It seemed possible the company could close in April 2009, but it was able to renegotiate deals with its major label partners, and subsequently found enough new investors to continue service. Sources told TechCrunch that imeem raised $6 million in this most recent funding round, with Morgenthaler Ventures and Warner Music Group among those investing.
The company launched imeem Mobile for the iPhone and iPod touch in May 2009. In June 2009, imeem Mobile crossed a milestone of over 1 million installs on the Android and iPhone platforms.
On June 25, 2009, imeem announced that it was removing all user-uploaded video and photos from the site. This move, and the lack of advance notice, was unpopular with many users.
In October 2009, imeem and Google announced the integration of links to music on imeem within Google search results; imeem was one of several online music companies involved in such efforts.

Closure

On December 8, 2009, MySpace (owned by News Corporation) acquired imeem, and angered many imeem users when the new parent company closed down the beleaguered service on the same day, redirecting all imeem traffic to MySpace Music. Furthermore, MySpace social network did not pay artists or labels the money still owed to them by imeem for music streaming. The controversial closure was criticized as a sign that MySpace was out of touch with the times. MySpace, on December 22, 2009, assured imeem.com users that their playlists are safe and that they are currently duplicating every users' playlist and will migrate them on to MySpace Music as soon as possible. MySpace assured that features and functionality that users were used to at imeem would soon find their way onto MySpace, and complement the existing platform alongside free full-song streaming, artist profiles, music videos, and more. MySpace will email imeem users the instructions on how to claim their playlists. On January 15, 2010, MySpace began allowing users to import imeem playlists. However, songs that are currently not available via MySpace Music were not converted over, and there was no means provided to even recover the names of the missing tracks. Additionally, user "favorites" metadata was not able to be carried over, with the result that users who depended upon their favorites lists instead of normal playlists were unable to retrieve their music. Other complaints include incorrect artist info, garbled tracks, and an increase in between-songs advertising.

Technology

The back-end software for imeem's services was primarily written in C#. While most of the front-end Web servers ran under Microsoft Windows, some used the Linux operating system. The Web site heavily used Ajax programming and Flash animation.
Audio streams were delivered as 128 kbps-quality MPEG-2 Audio Layer III (MP3) format. Video was encoded in the Sorenson Video codec at >700kbit/s, in the Flash Video (FLV) container format, with resolution resized to 400 pixels wide and preserving its aspect ratio, and with embedded mp3 audio at 96 kbit/s. While the video quality and resolution was significantly better than other video sites at that time (YouTube, for example, used 300kbit/s video) the late-arriving video sharing aspect of imeem was largely eclipsed by the original audio sharing component. In 2008 imeem upgraded the video quality further and became one of the first media sharing sites to offer video encoded with the MPEG 4 H.264 codec and at the original source resolution.
The original imeem client software conducted most of its network activity using an encrypted protocol, making it difficult to monitor user activity. Thus, conversations via the client's IM functionality and group chats were encrypted and only visible to participants. On startup, the application validated with a central server. This ensured that unauthorized clients could not connect and run malicious exploits (such as for monitoring network traffic or spoofing identities) against the network. Software updates were also delivered via the client and authenticated before they were installed. The company's move to a Web-based file-sharing business model in 2007 made most of these considerations moot.

Meems (groups)

Users of imeem could link to each other through topic groups (which were originally called meems), based on common interests. Some meems were created by imeem itself, while others were user-generated. Media content could be placed in custom profile pages and topic groups, as well as in browseable content channels and charts. Meems could serve as basic online communities for artists, bands, clubs, films, schools, festivals, concert tours, friends, and sports enthusiasts. A late redesign of the site replaced most of the "meem" references with the familiar word "group". Early on, it had been possible for links to be made between groups which had related subject matter, but this feature had only been implemented in the original client software. After the transition to the Web-only service model, it became impossible for users to add (or even remove) such links, although official imeem-created groups sometimes had links added at creation time, by an administrative means not available to subscribers.
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